5 May 2006

Extreme Programming

Filed under: Programming — Laura @ 10:38 pm

A friend in the game development industry recently pointed out this article to me. It’s an interesting walkthrough of a typical day at software engineer Noel Llopis’ job. Reading the description of the work flow, however, I found it anything but typical. Perhaps I’ve been under a rock for awhile, but the concept of pair programming was quite new to me, and a rather fascinating idea. Is this approach a practical one for other industries? For smaller teams? It’s definitely one that deserves more thought and research.

Edit: Thanks to Adam, here is a related study: Crosstalk article

1 Comment »

  1. Following are more related links from Ken:

    A bit of humour to start with. At this link you’ll see a movie call “Scrum”. In this movie the guys in the company are making fun of the process. Considering that they’re making these movies weekly, their methods must be working for them or I don’t know where they’d find the time.
    http://www.highmoonstudios.com/insiders/downloads/index.php?sub=3

    A Day in the Life of an Agile Developer
    http://www.gamesfromwithin.com/articles/0602/000104.html

    Continuous integration with CC.net
    http://www.tilander.org/aurora/articles/000010.html

    Another Automated Build Tool that can be used for Continuous Integration
    http://www.kinook.com/VisBuildPro/

    Backwards Is Forward: Making Better Games with Test-Driven Development
    http://www.gamesfromwithin.com/articles/0603/000107.html

    Unit++: A Unit Testing Framework for C++
    http://www.gamesfromwithin.com/articles/0603/000108.html

    This site links to a bunch of other related resources
    http://www.agilegamedevelopment.com/

    Comment by Laura — 29 May 2006 @ 1:12 am

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